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	<title>Scottbaker.eu</title>
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	<link>http://www.scottbaker.eu</link>
	<description>Environmental Artist - UDK, Source and IDTech.</description>
	<lastBuildDate>Thu, 10 May 2012 21:42:20 +0000</lastBuildDate>
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		<title>Operating Theater</title>
		<link>http://www.scottbaker.eu/?p=167</link>
		<comments>http://www.scottbaker.eu/?p=167#comments</comments>
		<pubDate>Wed, 09 May 2012 10:15:06 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=167</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb13.png" />]]></description>
			<content:encoded><![CDATA[<p>This operating theater is another horror environment and a challenge given to me by Mizsie. The challenge was to create an environment from two perspectives, one with age and one brand new. I took the opportunity to put a lot of effort in individual models, and work on both my baking skills, and shader creation within Unity. This environment is still work in progress.</p>
<p><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Models/Syringe/Unity_03.jpg" alt="" width="1676" height="2619" /><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Models/Syringe/Sheet_01.jpg" alt="" width="1598" height="7937" /><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Models/Syringe/LowPoly-Syringe8.jpg" alt="" width="1680" height="875" /></p>
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		<title>Unity Assignment: Butterfly</title>
		<link>http://www.scottbaker.eu/?p=153</link>
		<comments>http://www.scottbaker.eu/?p=153#comments</comments>
		<pubDate>Fri, 06 Jan 2012 03:42:00 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=153</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb11.png" />]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.scottbaker.eu/Butterfly/Logo.jpg" alt="" width="1680" height="687" /></p>
<p>This is a work in progress game I am creating for a College Assignment, and a game I created for Mizsie. The game itself is themed around the idea of a &#8216;relaxing game&#8217;, similar to Flower on PS3. I have yet to actually add any sort of negative and positive feedback for the player. So right now all that is available is the Flying area.</p>
<p>Controls:<br />
W,A,S, and D to move.<br />
Space bar to fly.<br />
Mouse to look around the player.<br />
Escape to pause.</p>
<p>Installation:<br />
Simply unzip the file, and run Butterfly_Game.exe</p>
<p><a href="http://www.scottbaker.eu/Dev04_Mac_Butterfly.app.zip">http://www.scottbaker.eu/Dev04_Mac_Butterfly.app.zip</a></p>
<p>Other Notes:<br />
Butterfly is best viewed in fullscreen, you can choose the quality in the settings menu based on your computer&#8217;s quality.<br />
The game itself is also in very early stages and is not completed. Though if you wish to give me any suggestions as to what to add to the game, facebook, or e-mail me at: scott@scottbaker.eu</p>
<p>&nbsp;</p>
<p>Development Releases (Click the Link below):<br />
Download: <a href="http://www.scottbaker.eu/Win_ButterflyTheGame_Dev02.zip">Butterfly: The Game &#8211; Development Build #1 </a></p>
<p>Download: Butterfly: The Game &#8211; Development Build #2</p>
<p>&nbsp;</p>
<p>Development Build #2 Screenshots:</p>
<p><img class="aligncenter" src="http://scottbaker.eu/Butterfly/Dev03/Screen_01.jpg" alt="" width="1289" height="546" /><img class="aligncenter" src="http://scottbaker.eu/Butterfly/Dev03/Screen_02.jpg" alt="" width="1655" height="867" /><img class="aligncenter" src="http://scottbaker.eu/Butterfly/Dev03/Screen_03.jpg" alt="" width="1680" height="870" /><br />
<a href="http://www.scottbaker.eu/Butterfly/Butterfly01.html"> </a></p>
<p>Development Build #1 Screenshots:<br />
<img class="aligncenter" src="http://www.scottbaker.eu/Butterfly/Dev02/Screen_01.jpg" alt="" width="1680" height="872" /><img class="alignnone" src="http://www.scottbaker.eu/Butterfly/Dev02/Screen_02.jpg" alt="" width="1680" height="872" /></p>
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		<title>UDK College Assignment &#8211; Warehouse</title>
		<link>http://www.scottbaker.eu/?p=130</link>
		<comments>http://www.scottbaker.eu/?p=130#comments</comments>
		<pubDate>Sat, 10 Dec 2011 17:42:23 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=130</guid>
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			<content:encoded><![CDATA[<p><strong>About:</strong> This is a small UDK Assignment given to me in college, the requirements is to create a UDK Capture the Flag or Deathmatch level. In this case, as an Environment Artist, I set out by making modularized pieces in 3Ds Max, and went from there. Textures in this scene are extremely basic, as I am currently focusing on gameplay elements before working on finalizing the environment.</p>
<p><strong>Deadline:</strong> 27th December 2011.<br />
<strong>Current Development Time:</strong> 2 Week 1 Days</p>
<p><img class="alignleft" src="http://scottbaker.eu/Portfolio/Level-Design/Multiplayer/UDKCollege-Factory/Screen_06.jpg" alt="" width="1581" height="6122" /></p>
<p><strong>Development Time of Images Below:</strong> 1 Week 3 Days<br />
<img class="alignleft" src="http://scottbaker.eu/Portfolio/Level-Design/Multiplayer/UDKCollege-Factory/Screen_05.jpg" alt="" width="1581" height="4395" /></p>
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		<title>Overpass Environment</title>
		<link>http://www.scottbaker.eu/?p=112</link>
		<comments>http://www.scottbaker.eu/?p=112#comments</comments>
		<pubDate>Wed, 26 Oct 2011 22:39:09 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=112</guid>
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			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKOverpass/Overpass11.jpg" alt="" width="1502" height="5140" /><br />
<img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKOverpass/Overpass10.jpg" alt="" width="1502" height="5140" /></p>
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		<title>UDK Subway Environment</title>
		<link>http://www.scottbaker.eu/?p=102</link>
		<comments>http://www.scottbaker.eu/?p=102#comments</comments>
		<pubDate>Mon, 17 Oct 2011 08:44:18 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=102</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb10.png" />]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKSubway/2Weeks4Days/Subway_03.jpg" alt="" width="1316" height="930" /><img class="aligncenter" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKSubway/2Weeks4Days/Subway_04.jpg" alt="" width="1316" height="930" /><img class="aligncenter" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKSubway/2Weeks4Days/Subway_05.jpg" alt="" width="1316" height="930" /><img class="aligncenter" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKSubway/2Weeks4Days/Subway_02.jpg" alt="" width="1316" height="930" /><img class="aligncenter" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/UDKSubway/2Weeks4Days/Subway_01.jpg" alt="" width="1316" height="930" /></p>
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		<title>Metal Gear Solid Environment</title>
		<link>http://www.scottbaker.eu/?p=93</link>
		<comments>http://www.scottbaker.eu/?p=93#comments</comments>
		<pubDate>Sat, 03 Sep 2011 10:39:19 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=93</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb08.png" />]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://www.scottbaker.eu/MGS06.jpg" alt="" width="1493" height="3051" /></p>
<p><strong>(Image below &#8211; Improved Wall textures)</strong><img src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/MGS/MGS02.jpg" alt="" /></p>
<p><strong>(First day)</strong><br />
<img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Singleplayer/MGS/MGS01.jpg" alt="" width="1185" height="2314" /></p>
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		<title>Outbreak: Condemned</title>
		<link>http://www.scottbaker.eu/?p=26</link>
		<comments>http://www.scottbaker.eu/?p=26#comments</comments>
		<pubDate>Tue, 30 Aug 2011 02:18:53 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=26</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb05.png" />]]></description>
			<content:encoded><![CDATA[<p><strong> Position on Team:</strong> Lead Level Designer (Until Late 2010)</p>
<p><strong>Description:</strong> It was my job to manage two other level designers on the team, maintain continuity between each level and it&#8217;s design and to design larger scale levels.</p>
<p><strong>Software Used:</strong> Source SDK, Microbrush 2.</p>
<p><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/Subway/oc_subway0009.gif" alt="" width="1024" height="558" /><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/Subway/oc_subway0012.gif" alt="" width="1024" height="558" /><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/Subway/oc_subway0013.gif" alt="" width="1024" height="558" /></p>
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		<title>Merrion Lake Warehouse</title>
		<link>http://www.scottbaker.eu/?p=24</link>
		<comments>http://www.scottbaker.eu/?p=24#comments</comments>
		<pubDate>Tue, 30 Aug 2011 02:18:45 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=24</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb04.png" />]]></description>
			<content:encoded><![CDATA[<p><strong>Description:</strong> The idea behind this level was simple, build an entire level/environment using Microbrush 2, A brush building tool created to speed up the process of level creation for Brush based level editors. I came up with the initial concept of Merrion Lake Warehouse when on a train, overlooking an abandoned warehouse and decided to make an Arena style level, where the player will have to climb to the top to complete. All of this level is a heavily optimized brush-based level. The only models in this scene are they Ivy, a corpse, and fences outside.</p>
<p><strong>Build Time:</strong> I was successful in completing this level faster with Microbrush 2 than in Source SDK.<br />
Overall time to develop with Microbrush 2: 3 days.<br />
Overall Time it would have taken with Source SDK: A week.</p>
<p>Proving that Microbrush 2 is a tool that should be in every brush-based level designers toolbag.</p>
<p><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/MerrionLakeWarehouse/MLW_002.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/MerrionLakeWarehouse/MLW_003.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/MerrionLakeWarehouse/MLW_004.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/MerrionLakeWarehouse/MLW_005.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/MerrionLakeWarehouse/MLW_001.jpg" alt="" width="1280" height="768" /></p>
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		<title>DM &#8211; Suburb</title>
		<link>http://www.scottbaker.eu/?p=22</link>
		<comments>http://www.scottbaker.eu/?p=22#comments</comments>
		<pubDate>Tue, 30 Aug 2011 02:18:40 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=22</guid>
		<description><![CDATA[<img src ="http://scottbaker.eu/images/posts/image_thumb07.png" />]]></description>
			<content:encoded><![CDATA[<p><strong>Description:</strong> This is my first attempt at a multiplayer level design for Source Engine.</p>
<p><strong>Total Build Time:</strong> A Week.</p>
<p><img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Multiplayer/DM-Suburb(Unfinished)/DM_Suburb_Unfinished002.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Multiplayer/DM-Suburb(Unfinished)/DM_Suburb_Unfinished003.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Multiplayer/DM-Suburb(Unfinished)/DM_Suburb_Unfinished004.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Multiplayer/DM-Suburb(Unfinished)/DM_Suburb_Unfinished001.jpg" alt="" width="1280" height="768" /><img class="alignnone" src="http://www.scottbaker.eu/Portfolio/Level-Design/Multiplayer/DM-Suburb(Unfinished)/DM_Suburb_Unfinished005.jpg" alt="" width="1280" height="768" /></p>
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		<title>UAC: Reincarnation</title>
		<link>http://www.scottbaker.eu/?p=20</link>
		<comments>http://www.scottbaker.eu/?p=20#comments</comments>
		<pubDate>Tue, 30 Aug 2011 02:18:29 +0000</pubDate>
		<dc:creator>Sythen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.scottbaker.eu/?p=20</guid>
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			<content:encoded><![CDATA[<p>Description: This is my first ever level design, created on Doom 3. This was only placed up here as a Nostalgic placement to show where I have come from and how far I have progressed since then.</p>
<p><img class="aligncenter" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/Reincarnation/Labs.jpg" alt="" width="640" height="480" /><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/Reincarnation/Labs3.jpg" alt="" width="640" height="480" /><img class="alignnone" src="http://scottbaker.eu/Portfolio/Level-Design/Singleplayer/Reincarnation/Labs2.jpg" alt="" width="640" height="480" /></p>
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